{13840, "What kind of conditioner does one use for asps?"}, /* Medusa, GQ */
{7406, "If you don't bring a scroll of recall, you might die a fiery death"}, /* Room 7284, SM */
{120, "Dock down anchor"}, /* Ixitxachitl, NT */
{21008, "Very useful, behind a hearth."}, /* Dog, OR */
{10002, "He didn't put them to sleep with these, the results were quite deadly"}, /* On Corpse, DCE */
{3648, "Unsummoned, they pose large problems. What you want is on their queen."}, /* Chieftess, HGS */
{15805, "A single sample of fine plumage, held by a guard and a ghost."}, /* Guard & Brack, SK */
{21141, "In the land of the troglodytes there is a headpiece with unpleasant powers."}, /* Case, TR */
{1532, "Three witches have the flighty component you need."}, /* Pot, MT */
{5304, "A spectral force holds the key to advancement in a geometric dead end."}, /* Spectre, PY */
{9496, "A great golden sword was once taken by the giants of the great with north. return it. Bring friends."},
{5105, "What you need is as dark as the heart of the elf who wields it."}, /* Weaponsmaster, DR */
{21011, "The key to your current problem is in Orshingal, on a haughty strutter."}, /* Enfan, OR */
{27004, "A small explosive pinapple shaped object. Ever see Monty-Python?, you might find it in the hands of sorcerous undead men"}, /* ???, Haplo's */
{6616, "You might smile if drinking a can of this. Look in Prydain."}, /* ???, PRY */
{21125, "With enough of this strong amber drink you'd forget about the nightly ghosts."}, /* Crate, ARO */
/* 40 */
{5309,"Powerful items of magic follow... first bring me a medallion of mana\n\r"},
{1585,"Bubble bubble, toil and trouble, bring me a staff on the double\n\r"},
{21003,"I need some good boots, you know how strange it is to find them\n\r"},
{13704,"Watch for a dragon, find his ring\n\r"},
{252, "Dead-makers cloaks, buried deep in stone\n\r"},
{3670, "bottled mana\n\r"},
{1104, "The master of fireworks, take his silver"},
{5020, "You're not a real mage till you get platinum from purple\n\r"},
{1599, "Grand Major\n\r"},
{20002, "She's hiding in her room, but she has my hat!\n\r"}
}, { /* cleric */
{0, ""},
{1, "It can be found in the donation room, or on your head\n\r"},
{1110, "White and young, with no corners or sides, a golden treasure can be found inside\n\r"},
{3070, "The armorer might have a pair, but they're not his best on hand\n\r"},
{3057, "judicandus dies\n\r"},
{6001, "I want clothes i can play chess on\n\r"},
{16033,"A goblin's favorite food, the eastern path\n\r"},
{107, "Every righteous cleric should have one, but few do\n\r"},
{4000, "I have a weakness for cheap rings\n\r"},
{3025, "cleaver for hire, just outside of midgaard\n\r"},
/* 10 */
{3649, "My wife needs something New, to help keep her girlish figure\n\r"},
{7202, "mindflayers have small ones, especially in the sewers\n\r"},
{19203, "the weapon of a traitor, lost in a fog\n\r"},
{15814, "striped black and white, take what this gelfling-friend offers\n\r"},
{119, "Play with a gypsy child when he asks you to\n\r"},
{5012, "You might use these to kill a vampire, they are in the desert\n\r"},
{6809, "Really cool sunglasses, on a really cool guy, in a really cool place\n\r"},
{17021, "The proof is in the volcano\n\r"},
{3648, "Giant women have great fashion sense\n\r"},
{27001, "Undead have the strangest law enforcement tools, near a split in the river\n\r"},
/* 20*/
{105, "A venomed bite will end your life - you need the jaws that do it."}, /* Rattler fangs, MidT */
{3668, "Buy some wine from a fortuneteller's brother."}, /* Gypsy Bartender */
{1703, "On a cat, but not in the petting zoo."}, /* Bengal tiger , MZ*/
{13758, "Held by a doggie with who will bite you and bite you and bite you."}, /* Cerebus, Hades */
{5240, "In the old city you'll find the accursed vibrant stone you require."}, /* Lamia, OT */
{5013, "Where can you go for directions in the desert? Try the wet spot."}, /* Oasis Map, GED */
{17011, "{An unholy symbol on an unholy creature under a fuming mountain."}, /* Amelia, WPM */
{1708, "Some liar's got it in a cul-de-sac. The high priests of Odin know the way."}, /*Liar in room 10911, TL */
{9203, "What would you use to swat a very large mosquito? Get it from the giants."}, /* Giant, HGS */
{21109, "A bow made of dark wood, carried by a troglodyte."}, /* Trog, CT */
/* 30 */
{15817, "In an secret cold place, a dark flower is carried by a midnight one."}, /* Bechemel, SK */
{9430, "Argent Ursa, Crevasse of the Arctic Enlargements"},
{6112, "If you would be king, you'd need one. With a wooded worm."}, /* Dragon, DH-D */
{1758, "Carried by a hag in the dark lake under the sewers."}, /* Sea Hag, SM */
{27411, "This Roo's better than you and she has the stick to prove it."}, /* Queen Roo, LDU */
{5317, "The dead don't lie still when properly prepared."}, /* Mummy, PY */
{5033, "You can get it off a drider, but he won't give it to you."}, /* Drider, DR */
{16615, "South of a bay, past a portal, into a tower, be prepared"}, /* Hoeur, HR */
{121, "To the far southeast, in the lair of a pair of arachnids."}, /* Cave Spiders, TR */
{13901, "On the shore, down the river from the troll-bridge"}, /* RHY */
/* 40 */
{5104, "Four heads are better than one\n\r"},
{15806, "You don't stand a ghost of a chance against a glow of white and a cloak of fire"},
{16022, "a Powerful, blunt, and fragile weapon\n\r"},
{122, "The sole possession of a devil down-under\n\r"},
{7220, "The highest thing at the top of a chain"},
{13785, "From the fairest\n\r"},
{1597, "Mana in a green ring\n\r"},
{1563, "Famous, blue and very very rare"},
{5001, "Search for a banded male\n\r"},
{20003, "Ensnared for power, she holds the helmet of the wise"}
}, { /* warrior */
{0, ""},
{11, "Something you might find in the donation room, or on your body\n\r"},
{16034, "Goblins have been known to play with these, especially in dark caves\n\r"},
{6000, "A decent weapon, just the right size for a tree\n\r"},
{24760, "Dead men's feet look like this\n\r"},
{1413, "You were SUPPOSED to bell the CAT!\n\r"},
{18256, "In the city of Mordilnia, a shield of roygiv\n\r"},
{8121, "A bag that opens with a ripping sound\n\r"},
{108, "Floating for safety on the dark\n\r"},
{123, "A mule stole my hat, now he fights in front of an audience\n\r"},
/* 10 */
{3621,"Thank goodness when I broke my arm, I still had my New shield\n\r"},
{117, "If you get this, someone will be quite howling angry\n\r"},
{7405, "Sewer Secret Light Sources\n\r"},
{6205, "my eyes just arent as fast to focus as they used to be\n\r"},
{4051, "These warriors seem scarred, but its all in their head"}, /* Scarred Warrior, MM */
{5219, "Fresh deer.. yum!\n\r"},
{16015,"An ugly bird in the mountains once told me: 'A despotic ruler rules with one of these'\n\r"},
{1718, "Hey, that's not a painting at all! But boy is she ugly! In the new city."}, /* Mimic, NT */
{5032, "Bushwhacked, Bushwhacked, West, West, Green. Start at the obvious\n\r"},
{3685, "Mightier than a sword, wielded by a four man\n\r"},
/* 20 */
{5100, "Learn humility: I want a common sword\n\r"},
{16902, "They'd all be normal in a moonless world. You need to steal a silver stole"}, /* Werefox, LY */
{17022, "A lion with a woman's torso holds the book you need."}, /* Gynosphinx, WPM */
{5206, "To hold the girth of a corpulent man, it must be ferrous. In the old city hall."}, /* Cabinet, OT */
{1737, "In the hands of an elf with a green thumb."}, /* Gardener, NT */
{5306, "my mommy gave me a knife, but i lost it\n\r"},
{21006, "Childlike, maybe, but they're not children. You need the locked up cloth."}, /* Case, OR */
{9204, "The largest in the hands of the largest of the large"}, /* Giant Chief, HGS */
{1721, "Get the toolbook of the trade from the royal cook in the new city."}, /* Chef, NT */
{16901, "Only an elephant's might be as big as this bores' mouthpiece."}, /* Boarish, LY */
/* 30 */
{6511, "A bearded woman might be so engaged, but a guard's got this one."},
{5101, "Dark elves can be noble too, but they won't let you take their arms."}, /* Drow Noble, DR */
{1761, "In a suspended polygon, in a chest which is not."}, /* Mimic, PY */
{15812, "You think that water can't be sharp? Look under birdland."}, /* Ice Pick, SK */
{16046, "A miner's tool in the dwarven mines"}, /* Shovel, ?? */
{21114, "These skeletal beasts will reel you in, you want the crowbar."}, /* Cave Fisher, MVE */
{13762, "Once in Hades, the key to getting out lies with a long dead warrior."}, /* Skeletal Warrior, Hades */
{20005, "This usurper will think you very tasty, defeat him for the thing you need."}, /* Yevaud, AR */
{5019, "A nasty potion in the hands of an even nastier desert worm."}, /* Worm, GED */
{10002, "These can be found in the zoo, on 'Al'"}, /* On Corpse, DCE */
/* 40 */
{5221,"Weapons are the keys to the remaining quests. First, bring me a Stone golem's sword"},
{9442,"The weapon of the largest giant in the rift"},
{15808,"Weapon of champions"},
{13775,"By the light of the moon\n\r"},
{21004,"By name, you can assume its the largest weapon in the game\n\r"},
{3092, "He's always pissed, and so are his guards. take his weapon and make it yours\n\r"},
{5002,"The weapon of the oldest wyrm\n\r"},
{5107,"One Two Three Four Five Six\n\r"},
{1430,"It rises from the ashes, and guards a tower\n\r"},
{5019,"You're not a REAL fighter til you've had one of these, enchanted\n\r"}
}, { /* thief */
{0, "",},
{4, "You might find one of these in the donation room, or in your hand\n\r"},
{3071, "They're the best on hand for 5 coins\n\r"},
{30, "At the wrong end of a nasty spell, or a heavy hitter\n\r"},
{3902, "Michelob or Guiness Stout. which is better?\n\r"},
{24767, "I've heard that skeletons love bleach\n\r"},
{6006, "Nearly useless in a hearth\n\r"},
{4104, "Its what makes kobolds green\n\r"},
{42, "Do she-devils steal, as they flap their bat wings?\n\r"},
{19202, "Animal light, lost in a fog\n\r"},
{3647, "These New boots were made for walking\n\r"},
{4101, "Hands only a warrior could love\n\r"},
{116, "Near a road to somewhere city\n\r"},
{111, "Only a fool would look at the end of the river\n\r"},
{15812, "I'd love a really cool backstabbing weapon.. Make sure it doesn't melt\n\r"},
{17023, "Being charming can be offensive, especially in a plumed white cap\n\r"},
{9205, "You could hide a giant in this stuff\n\r"},
{10002, "feeling tired and fuzzy? Exhibit some stealth, or you just might get eaten\n\r"},
{3690, "I am an old man, but I will crush you at chess\n\r"},
{5000, "Find a dark dwarf. Pick something silver\n\r"},
/* 20 */
{15802, "It's easy work to work a rejected bird for the means to his former home."}, /* Skexie Reject, SK */
{1750, "In the twisted forest of the Graecians a man in a black cloak has it."}, /* Put on 13731, GRF */
{5012, "Vampire's bane in a wicker basket near a desert pool.a"}, /* Basket, GED */
{20008, "The toothless dragon eats the means to your advancement."}, /* Young Wormkin, AR */
{6810, "You are everywhere you look in this frozen northern maze of ice."}, /* Room 6854, ART */
{255, "Get the happy stick from a desert worm."}, /* Young Worm, GED */
{7190, "In a secret sewer place a squeaking rodent wears a trinket."}, /* Rat, SM */
{7205, "The master flayer under the city has it on him, but not in use. Steal it!"}, /* Master mind, SM */
{7230, "You could be stoned for skinning this subterranean reptilian monster."}, /* Basilisk, SM */
{3690, "An old man at the park might have one, but these old men are in the new city."}, /* Old man, NT */
/* 30 */
{1729, "In the forest north of the new city a traveller lost his way. It's on him."}, /* Lost Adventurer, MT */
{1708, "It's growing on a cliff face, on the way to the lost kingdom."}, /* In room 21170, MVE */
{1759, "The moon's phase can change a man. Find the badger in a tavern."}, /* Werebadger, LY */
{1718, "You'll find it in the only ice cave a stone's throw from a desert."}, /* In room 10010, DCE */
{5243, "I hope it is clear which stone you will need"}, /* Lamia, OT */
{5302, "In a hanging desert artifact, the softest golem has the key to your success."}, /* Clay Golem, PY */
{21008, "If your dog were this ugly, you'd lock him in a fireplace too!"}, /* Dog, OR */
{9206, "It can be electrifying scaling a dragon; a big guy must have done it."}, /* Chieftain, HGS */
{6524, "The dwarven mazekeeper has the only pair, if you can find him."}, /* Mazekeeper, Dwarf Mines */
{1533, "Three witches in the mage's tower have the orb you need"}, /* Pot, MT */
/* 40 */
{9425,"A huge gemstone, guarded by ice toads, beware their poison"},
{5113, "The weapon of a maiden, shaped like a goddess"},
{21014,"The dagger of a yellow-belly"},
{5037, "A thief of great reknown, at least he doesn't use a spoon"},
{1101, "Elven blade of ancient lore, matches insects blow for blow"},
{27000,"It strikes like a rattlesnake, but not as deadly"},
{27409,"The weapon of a primitive man, just right for killing his mortal foe"},
{1594, "White wielded by white, glowing white\n\r"},
{20001,"He judges your soul, wields a weapon that shares your name"},
{13703,"Watch for a dragon, he wears that which you seek"}
}
};
const char *att_kick_kill_ch[] = {
"Your kick caves $N's chest in, which kills $M.",
"Your kick destroys $N's arm and caves in one side of $S rib cage.",
"Your kick smashes through $N's leg and into $S pelvis, killing $M.",
"Your kick shatters $N's skull.",
"Your kick at $N's snout shatters $S jaw, killing $M.",
"You kick $N in the rump with such force that $E keels over dead.",
"You kick $N in the belly, mangling several ribs and killing $M instantly.",
"$N's scales cave in as your mighty kick kills $N.",
"Your kick rips bark asunder and leaves fly everywhere, killing the $N.",
"Bits of $N are sent flying as you kick him to pieces.",
"You punt $N across the room, $E lands in a heap of broken flesh.",
"You kick $N in the groin, $E dies screaming an octave higher.",
".", /* GHOST */
"Feathers fly about as you blast $N to pieces with your kick.",
"Your kick splits $N to pieces, rotting flesh flies everywhere.",
"Your kick topples $N over, killing it.",
"Your foot shatters cartilage, sending bits of $N everywhere.",
"You launch a mighty kick at $N's gills, killing it.",
"Your kick at $N sends $M to the grave.",
"."
};
const char *att_kick_kill_victim[] = {
"$n crushes you beneath $s foot, killing you.",
"$n destroys your arm and half your ribs. You die.",
"$n neatly splits your groin in two, you collapse and die instantly.",
"$n splits your head in two, killing you instantly.",
"$n forces your jaw into the lower part of your brain.",
"$n kicks you from behind, snapping your spine and killing you.",
"$n kicks your stomach and you into the great land beyond!!",
"Your scales are no defense against $n's mighty kick.",
"$n rips you apart with a massive kick, you die in a flutter of leaves.",
"You are torn to little pieces as $n splits you with $s kick.",
"$n's kick sends you flying, you die before you land.",
"Puny little $n manages to land a killing blow to your groin, OUCH!",
".", /* GHOST */
"Your feathers fly about as $n pulverizes you with a massive kick.",
"$n's kick rips your rotten body into shreds, and your various pieces die.",
"$n kicks you so hard, you fall over and die.",
"$n shatters your exoskeleton, you die.",
"$n kicks you in the gills! You cannot breath..... you die!.",
"$n sends you to the grave with a mighty kick.",
"."
};
const char *att_kick_kill_room[] = {
"$n strikes $N in chest, shattering the ribs beneath it.",
"$n kicks $N in the side, destroying $S arm and ribs.",
"$n nails $N in the groin, the pain killing $M.",
"$n shatters $N's head, reducing $M to a twitching heap!",
"$n blasts $N in the snout, destroying bones and causing death.",
"$n kills $N with a massive kick to the rear.",
"$n sends $N to the grave with a massive blow to the stomach!",
"$n ignores $N's scales and kills $M with a mighty kick.",
"$n sends bark and leaves flying as $e splits $N in two.",
"$n blasts $N to pieces with a ferocious kick.",
"$n sends $N flying, $E lands with a LOUD THUD, making no other noise.",
"$N falls to the ground and dies clutching $S crotch due to $n's kick.",
".", /* GHOST */
"$N disappears into a cloud of feathers as $n kicks $M to death.",
"$n blasts $N's rotten body into pieces with a powerful kick.",
"$n kicks $N so hard, it falls over and dies.",
"$n blasts $N's exoskeleton to little fragments.",
"$n kicks $N in the gills, killing it.",
"$n sends $N to the grave with a mighty kick.",
"."
};
const char *att_kick_miss_ch[] = {
"$N steps back, and your kick misses $M.",
"$N deftly blocks your kick with $S forearm.",
"$N dodges, and you miss your kick at $S legs.",
"$N ducks, and your foot flies a mile high.",
"$N steps back and grins evilly as your foot flys by $S face.",
"$N laughs at your feeble attempt to kick $M from behind.",
"Your kick at $N's belly makes it laugh.",
"$N chuckles as your kick bounces off $S tough scales.",
"You kick $N in the side, denting your foot.",
"Your sloppy kick is easily avoided by $N.",
"You misjudge $N's height and kick well above $S head.",
"You stub your toe against $N's shin as you try to kick $M.",
"Your kick passes through $N!!", /* Ghost */
"$N nimbly flitters away from your kick.",
"$N sidesteps your kick and sneers at you.",
"Your kick bounces off $N's leathery hide.",
"Your kick bounces off $N's tough exoskeleton.",
"$N deflects your kick with a fin.",
"$N avoids your paltry attempt at a kick.",
"."
};
const char *att_kick_miss_victim[] = {
"$n misses you with $s clumsy kick at your chest.",
"You block $n's feeble kick with your arm.",
"You dodge $n's feeble leg sweep.",
"You duck under $n's lame kick.",
"You step back and grin as $n misses your face with a kick.",
"$n attempts a feeble kick from behind, which you neatly avoid.",
"You laugh at $n's feeble attempt to kick you in the stomach.",
"$n kicks you, but your scales are much too tough for that wimp.",
"You laugh as $n dents $s foot on your bark.",
"You easily avoid a sloppy kick from $n.",
"$n's kick parts your hair but does little else.",
"$n's light kick to your shin bearly gets your attention.",
"$n passes through you with $s puny kick.",
"You nimbly flitter away from $n's kick.",
"You sneer as you sidestep $n's kick.",
"$n's kick bounces off your tough hide.",
"$n tries to kick you, but your too tough.",
"$n tried to kick you, but you deflected it with a fin.",
"You avoid $n's feeble attempt to kick you.",
"."
};
const char *att_kick_miss_room[] = {
"$n misses $N with a clumsy kick.",
"$N blocks $n's kick with $S arm.",
"$N easily dodges $n's feeble leg sweep.",
"$N easily ducks under $n's lame kick.",
"$N steps back and grins evilly at $n's feeble kick to $S face misses.",
"$n launches a kick at $N's behind, but fails miserably.",
"$N laughs at $n's attempt to kick $M in the stomach.",
"$n tries to kick $N, but $s foot bounces off of $N's scales.",
"$n hurts his foot trying to kick $N.",
"$N avoids a lame kick launched by $n.",
"$n misses a kick at $N due to $S small size.",
"$n misses a kick at $N's groin, stubbing $s toe in the process.",
"$n's foot goes right through $N!!!!",
"$N flitters away from $n's kick.",
"$N sneers at $n while sidestepping $s kick.",
"$N's tough hide deflects $n's kick.",
"$n hurts $s foot on $N's tough exterior.",
"$n tries to kick $N, but is thwarted by a fin.",
"$N avoids $n's feeble kick.",
"."
};
const char *att_kick_hit_ch[] = {
"Your kick crashes into $N's chest.",
"Your kick hits $N in the side.",
"You hit $N in the thigh with a hefty sweep.",
"You hit $N in the face, sending $M reeling.",
"You plant your foot firmly in $N's snout, smashing it to one side.",
"You nail $N from behind, sending him reeling.",
"You kick $N in the stomach, winding $M.",
"You find a soft spot in $N's scales and launch a solid kick there.",
"Your kick hits $N, sending small branches and leaves everywhere.",
"Your kick contacts with $N, dislodging little pieces of $M.",
"Your kick hits $N right in the stomach, $N is rendered breathless.",
"You stomp on $N's foot. After all, thats about all you can do to a giant.",
".", /* GHOST */
"Your kick sends $N reeling through the air.",
"You kick $N and feel rotten bones crunch from the blow.",
"You smash $N with a hefty roundhouse kick.",
"You kick $N, cracking it's exoskeleton.",
"Your mighty kick rearranges $N's scales.",
"You leap off the ground and crash into $N with a powerful kick.",
"."
};
const char *att_kick_hit_victim[] = {
"$n's kick crashes into your chest.",
"$n's kick hits you in your side.",
"$n's sweep catches you in the side and you almost stumble.",
"$n hits you in the face, gee, what pretty colors...",
"$n kicks you in the snout, smashing it up against your face.",
"$n blasts you in the rear, ouch!",
"Your breath rushes from you as $n kicks you in the stomach.",
"$n finds a soft spot on your scales and kicks you, ouch!",
"$n kicks you hard, sending leaves flying everywhere!",
"$n kicks you in the side, dislodging small parts of you.",
"You suddenly see $n's foot in your chest.",
"$n lands a kick hard on your foot making you jump around in pain.",
".", /* GHOST */
"$n kicks you, and you go reeling through the air.",
"$n kicks you and your bones crumble.",
"$n hits you in the flank with a hefty roundhouse kick.",
"$n ruins some of your scales with a well placed kick.",
"$n leaps off of the grand and crashes into you with $s kick.",
"."
};
const char *att_kick_hit_room[] = {
"$n hits $N with a mighty kick to $S chest.",
"$n whacks $N in the side with a sound kick.",
"$n almost sweeps $N off of $S feet with a well placed leg sweep.",
"$N's eyes roll as $n plants a foot in $S face.",
"$N's snout is smashed as $n relocates it with $s foot.",
"$n hits $N with an impressive kick from behind.",
"$N gasps as $n kick $N in the stomach.",
"$n finds a soft spot in $N's scales and launches a solid kick there.",
"$n kicks $N. Leaves fly everywhere!!",
"$n hits $N with a mighty kick, $N loses parts of $Mself.",
"$n kicks $N in the stomach, $N is rendered breathless.",
"$n kicks $N in the foot, $N hops around in pain.",
".", /* GHOST */
"$n sends $N reeling through the air with a mighty kick.",
"$n kicks $N causing parts of $N to cave in!",
"$n kicks $N in the side with a hefty roundhouse kick.",